Jump to content
View in the app

A better way to browse. Learn more.

Obsidian Forum Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Can we please have the ability to stack meat of the same type and cooked level together? It gets really frustrating to constantly have to decide if I want to eat this food while I'm not hungry or drop it because I've killed 10 weevils and my entire inventory is taken up by the individual pieces of meat. 

just put the meat in storage. if it spoils, now you have fertalizer. im sure the fridge will be making a return in a later patch as well. might be a little strong in the survival aspect if you could stack good meals.

 

  • 1 month later...
  • Author

I'm not talking about the meals, I'm fine with those being unstackable, I'm specifically talking about the raw meat and the roasts. We can stack jerky, why not raw or cooked meats?

i dont think grounded has anything in place for stacking items that spoil due to difference in spoil times. this is something i have a hate love relationship with. ive always hated games that if you craft a new spoilable item and put the old stack into the new one it refreshes the timer of the whole stack, however yes stacking 1 high is annoying. to counter this i just normally make it into jerky and carry a canteen as well. it may not heal as much, but i carry bandages for healing. and with the introduction of better bandages am carrying those. always have 1-2 stacks on me. the other thing is once you get the hog stopper it becomes way less of an issue.

On 9/4/2025 at 5:10 PM, NukeGoose said:

i dont think grounded has anything in place for stacking items that spoil due to difference in spoil times. this is something i have a hate love relationship with. ive always hated games that if you craft a new spoilable item and put the old stack into the new one it refreshes the timer of the whole stack, however yes stacking 1 high is annoying. to counter this i just normally make it into jerky and carry a canteen as well. it may not heal as much, but i carry bandages for healing. and with the introduction of better bandages am carrying those. always have 1-2 stacks on me. the other thing is once you get the hog stopper it becomes way less of an issue.

What it just averages the timers?

currently nothing with a spoil timer stacks, but that is one way to do it sure. but i was say some games if you have for instance a stack of 9 that has 30 seconds left, then make a new item with max time, then move the old stack onto the new item they all gain the timer of the new one. some games when the timer is done only 1 spoils, others the whole stack expires.

they probably havent decided on a version that feels right.

Create an account or sign in to comment

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.