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"I know that armor and archetypes in Grounded are based on the insects you've defeated, which is a great system. However, I have a suggestion to expand on the character’s stat progression through armor.

 

When two armors reach their maximum upgrade level, it could be possible to fuse them. This fusion would, first, create a unique visual aesthetic, and second, combine or even generate new stats, offering a fresh blend of effects based on the armors being fused.

Each fusion could result in different stat combinations, encouraging experimentation and deeper customization."

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