Chris Guit Posted March 18 Posted March 18 Avowed keeps crashing and reboots my pc. Sometimes it 10x in a row and sometimes i can play the game for hours before it occurs. I actually wiped my pc completely. Installed windows, nvidia driver and avowed and it does the same thing constantly. I've installed it to another ssd drive and its the same thing. This is the crash log 25.03.18-03.30.02:538][ 0]Log file open, 03/17/25 23:30:02 [2025.03.18-03.30.02:539][ 0]LogMemory: Platform Memory Stats for WinGDK [2025.03.18-03.30.02:539][ 0]LogMemory: Process Physical Memory: 320.51 MB used, 458.48 MB peak [2025.03.18-03.30.02:539][ 0]LogMemory: Process Virtual Memory: 317.70 MB used, 339.57 MB peak [2025.03.18-03.30.02:539][ 0]LogMemory: Physical Memory: 7861.88 MB used, 24826.67 MB free, 32688.55 MB total [2025.03.18-03.30.02:539][ 0]LogMemory: Virtual Memory: 9589.57 MB used, 25146.98 MB free, 34736.55 MB total [2025.03.18-03.30.08:825][ 0]LogStreaming: Error: CreateExport: /Game/Settings/BP_Alabama_GameInstance (0xBA922D8C8C7F1A79) /Game/Settings/BP_Alabama_GameInstance (0xBA922D8C8C7F1A79) - Could not find template object for AlabamaAutoPlayer [2025.03.18-03.30.08:825][ 0]LogStreaming: Error: CreateExport: /Game/Settings/BP_Alabama_GameInstance (0xBA922D8C8C7F1A79) /Game/Settings/BP_Alabama_GameInstance (0xBA922D8C8C7F1A79) - Could not find template object for SyncPointManager [2025.03.18-03.30.08:878][ 0]LogCrowdWorld: Error: Crowd World: Failed to find interest system, cannot listen to interest change events. [2025.03.18-03.30.08:879][ 0]LogAlabamaGameInstance: Error: [DEBUG INFO] Platform: WinGDK [2025.03.18-03.30.08:879][ 0]LogAlabamaGameInstance: Error: [DEBUG INFO] BuildVersion: ++Alabama+release.1.3-CL-1697248 [2025.03.18-03.30.08:879][ 0]LogAlabamaGameInstance: Error: [DEBUG INFO] EngineVersion: 5.3.2-1697248+++Alabama+release.1.3 [2025.03.18-03.30.08:879][ 0]LogAlabamaGameInstance: Error: [DEBUG INFO] OS: Windows 11 (24H2) [10.0.26100.3476] [2025.03.18-03.30.08:879][ 0]LogAlabamaGameInstance: Error: [DEBUG INFO] CPU: AuthenticAMD|AMD Ryzen 7 5800X 8-Core Processor [2025.03.18-03.30.08:879][ 0]LogAlabamaGameInstance: Error: [DEBUG INFO] Microcode Version: 10 12 20 0a [2025.03.18-03.30.08:983][ 0]LogBeacons: Error: Level Transition with Obsidian ID A63CDB8745DF53E68C09EABB975A79DF in map 0402_GodlessRuins_P points to PSD_0400_To_SS_BigChoiceMoment as its destination, but that PSD isn't used by any PlayerStart in a production level. [2025.03.18-03.30.09:743][ 0]LogStreaming: Error: CreateExport: /Game/Blueprints/Characters/Player/BPC_AlabamaPlayer (0xD649660962B59FE4) /Game/Blueprints/Characters/Player/BPC_AlabamaPlayer (0xD649660962B59FE4) - Could not find template object for TelemetryComponent [2025.03.18-03.30.10:066][ 0]LogCrowdWorld: Error: Crowd World: Failed to find interest system, cannot listen to interest change events. [2025.03.18-03.30.21:194][608]LogWindows: Error: appError called: Fatal error: [File:D:\Projects\Alabama\Engine\Source\Runtime\Core\Private\IO\IoDispatcher.cpp] [Line: 1208] I/O Error ' (Read Error)' These are my system specs NVIDIA system information report created on: 03/18/2025 00:17:11 NVIDIA App version: 11.0.2.341 Operating system: Microsoft Windows 11 Pro, Version 10.0.26100 DirectX runtime version: DirectX 12 Driver: Game Ready Driver - 572.70 - Wed Mar 5, 2025 CPU: AMD Ryzen 7 5800X 8-Core Processor RAM: 32.0 GB Storage (5): SSD - 953.9 GB,SSD - 931.5 GB,+3 more Graphics card GPU processor: NVIDIA GeForce RTX 4070 SUPER Direct3D feature level: 12_1 CUDA cores: 7168 Graphics clock: 2490 MHz Resizable bar: Yes Memory data rate: 21.00 Gbps Memory interface: 192-bit Memory bandwidth: 504.048 GB/s Total available graphics memory: 28626 MB Dedicated video memory: 12282 MB GDDR6X System video memory: 0 MB Shared system memory: 16344 MB Video BIOS version: 95.04.69.40.06 IRQ: Not used Bus: PCI Express x16 Gen4 Device ID: 10DE 2783 571019DA Part number: G141 0335 Display (1): HISENSE Resolution: 4k x 2k, 3840 x 2160 (native) Refresh rate: 60 Hz Desktop color depth: Highest (32-bit) Display technology: Variable Refresh Rate HDCP: Supported
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