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Featured Replies

Hello, I saw in multiple fights enemies standing still and not doing anything. I "reported" this on the ProjectEternity subreddit with a short clip : Link

People in the comments were suggesting a pacing issue, which seems plausible to me, as I've noticed on many occasions how both enemies and groupmates can make very strange pacing decisions : sometimes enemies run in circles around my group, apparently unable to find a way to their target ; groupmates can start doing big circles around other groupmates to reach the location I selected, instead of taking the shortest way there - and I end up having to micro-manage their movement by selecting very small distances and pausing regularly to prevent them from running in rather random directions

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Ha sorry, I meant 'pathing', not 'pacing'

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