Jump to content

Recommended Posts

Posted

Is there any way to hide the default AI behaviors?

How to change which classes are associated with an behavior? For example if I create a behavior on a cipher/rogue, but I only want it to appear on ciphers, I can't do that in game and it will appear for every rogue multiclass. It's nothing wrong but I'd want a way to make it more simple. Changing the filenames doesn't work, and I don't know how to edit the files directly, they're not text like other bundle files.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...