yorname Posted August 6 Posted August 6 Is there any way to hide the default AI behaviors? How to change which classes are associated with an behavior? For example if I create a behavior on a cipher/rogue, but I only want it to appear on ciphers, I can't do that in game and it will appear for every rogue multiclass. It's nothing wrong but I'd want a way to make it more simple. Changing the filenames doesn't work, and I don't know how to edit the files directly, they're not text like other bundle files.
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