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So, for those of us who actually love strategy and aren't as strong in the hand-eye coordination department, Science cones/Glowbasa Neck represent a great source of implementing strong strategies, especially for groups.

However, as it stands right now, science cones just represent save-scumming for literally hours and hours in hopes of getting a cone that's actually usable strategically.   I'd rather spend more time actually hunting for rarer cones, than reloading over and over and over....nobody actually LIKES save-scumming, they only do it out of necessity because realistic alternatives aren't available.  

 

 

There are, as currently, 209,934 combinations of science cones.   Which means your odds of getting the one you actually want, is 1 in 209,934.

As to which attributes really shouldn't be on them - 
1 - Any named bosses, because "Boss damage" makes them all obsolete
2 - +damage to anything other than Black Widows.  Nobody needs +orb weaver or +ant damage(better yet add black widows to bosses and ditch that one too)
3- minor/major(besides threat), simply because they're inferior to "best" and thereby obsolete
4 - Friendly fire attributes, because these literally do nothing at all for the standard game setup, where friendly fire is turned off by default.
5 - Aphkid, dust/gas guard, sizzle immunity, food generation, hauling strength, hunger/thirst rate, invincible attack/shielding, victory feast - these should all be reserved for waffles/crinkles, not cones, simply because they're only going to be rarely equipped.

This still leaves a considerable amount of randomness left for the cones, but at least they wouldn't have attributes which have no benefit whatsoever.

 

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