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I’ve really been loving the playground tools for custom game creation, I really believe this will help for long-term game longevity. That being said, I would like to see randomizer things in the creation tools. At least have basic randomizers for opening doors, etc. but I’d really also like to see a randomizer for creature spawns and items spawns in a chest. 
 

E.g.  a randomizer linked to some doors and buttons lets the doors have say a 50/50 chance of which door is going to open when you hit the door. Or a chest that has a random loot pool that lets you assign % chance of getting the item once opened. 
 

A randomizer like this would allow creators to make pseudo-procedurally generated maps, where it can be played multiple times. 
 

 

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