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Shields and Enemy Regen


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Hey! I'm loving Grounded and getting into it's combat is so much fun, but so far I think I really only have two complaints:

Shields durability is too low. This wouldn't be a huge problem if you could upgrade them using the plates for upgrading armor, but right now I go into every big fight afraid I'm going to lose another quarter of my Black Ant Shield's durability and will need to go fetch more parts to repair it.

Additionally, while I think the enemy regen outside of combat is fine, it's way too fast. There should at least be a delay on it before they start to heal and/or the healing slowed down. If you're engaging an enemy from a distance in solo, all it takes is one bad second of the enemy pathfinding breaking and zoop! Most of it's health is back, seemingly punishing players for playing alone and not having a tank to draw the enemy's attention at all moments.

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