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Into the house Update ideas?


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Since the owner's wife took the kids and left he really let the place go...

Explore new locations and biomes!

Carpet Forests: chop down the 'trees' for a new building resource, Carpet logs. Grind them up for a great source of lint!

The Under-couch: Venture into the darkest dust mite filled caves full of secrets and treasures.

The Linoleum Coliseum, where the bravest warriors stand against the toughest bugs.

Be warned an unkillable monster stalks the house...

The Mouse! Can be scared away using bombs, or hidden from with shinobi sneeze.

New bugs!

Passive

Fleas, they thirst for blood...but maybe you can satiate them? Tameable, blood slurry made from bed bug sacks. Flea Friend perk, heals from non food / smoothie sources increased.

 

Neutral

Earwigs, also scavenges by nature, they have nasty pincers and a scent shot for protection. They usually attack prey backwards.

Roaches, These bugs are tough to kill but maybe you can utilize its shell?

Silverfish, they roam the forest at night eating left over resources...be careful of leaving too much lying around.

Aggressive

Flies, an extra large, extra loud, predator of the house. Be ready for a tough fight.

Bed bugs, technically he used to sleep on the couch quite often so its like a bed right?

Boss: Beelzebuzz: a Horse fly with a lot of attitude, take caution the bug is very tough and fast. Summoned with a Demon's Smoothie.

 

New craftables! Tier 4 is here!

Sliverfinned Axe; 3 silver cellulase, 1 roach leg, 2 earwig pincer, a devastating ax that cut through almost anything with ease.

Molt Masher;  4 great gunk, 2 spicycrackers, 3 roach shells. Hammer that is tough enough to break bedbug molts among other things.

Molted Shovel; 3 bb molt, 1 roach shell, 1 fly fluid. One of the strongest shovels, can dig up treasure in the coach.

 

New Throwables!

Flashbug bombs; 1 gunpowder, 3 firefly goo, 2 silverfish scales. Deals low explosion damage but stuns most bugs. (can only stun bugs once per combat.)

Spicycracker; 3 gunpowder, 2 spicy shards, 2 silverfish scales. Attracts some attention but deals a small bit of explosion damage and creates a small puddle of spicey that inflicts burn on those who enter.

Mintbreath grenade; 2 gunpowder 2 mint shards, 2 silverfish scales. Creates a small explosion that leaves a fresh smokescreen thats slows enemies attacks.

 

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The best part is they don't have to do the entire house if that's too big of a project. They can keep it down to one room with shut doors keeping you from exploring the rest of the house. Maybe open some up when they expand the house to new rooms with new resources. And they don't even have to load the yard client side while the player is inside to save on processing, they can if they want to but keeping it separate seems like a better idea.

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4 hours ago, That0neGuy said:

I was also thinking of just one room such as the kitchen which could provide an entire freezer biome.

That would be cool, like opposite of the sand box or grill where you have a chilly meter. I also saw another post where they said something about adding an ant farm that fell out of a window with exotic ants. An ant farm would be great for a tier 4 ant indoors. Exotic insects indoors under the premise as pets for the kids or study subjects by Wendel could help expand what insects obsidian uses.

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This is such a great idea. There is already a crack in the window upstairs....there are a few other areas like the shed and the gas station outside the yard that I would literally pay to buy a DLC expansion of. Think of all the new enemies, crafting materials and blueprints that could be made. They could even have their own mini stories!

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