antihuman09 Posted April 26, 2023 Share Posted April 26, 2023 Unsure whether it is already implemented or if it has been mentioned before, but I feel like faction aggravation should be more dynamic. Instead of simply rising with certain actions, it should fall slowly with a lack of those actions as well as when payback is "delivered" in a raid event. It seems like it would make sense and be a cool game mechanic. -Rob Link to comment Share on other sites More sharing options...
antihuman09 Posted April 26, 2023 Author Share Posted April 26, 2023 Cooldown isn't the right word, exactly, but the best I could come up with. Link to comment Share on other sites More sharing options...
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