dazza61 Posted January 20, 2023 Posted January 20, 2023 (edited) Hi Just as the topic title reads: The options to correct analogue stick dead zones within the game are brilliant and all games should follow suit. This function works great whilst playing in the game, running around and standing still etc but sadly in menus/typing or whilst static (e.g. peeping) or viewing the map the drift is NOT corrected. Not sure if this can be fixed though. Thanks Edited January 20, 2023 by dazza61
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