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Unreal Engine 5.1 Support for Nanite and Lumen


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After seeing Fortnight upgraded to UE 5.1, I'm hoping we could see similar improvements in Grounded, although the game already looks much, much better than Fortnight ever did before their upgrade.  In particular, I would think the Nanite upgrade would improve the LoD transition changes and would probably make the game run much smoother on Consoles so some of the lighting effects could be cranked up.  I generally play on my 3080 PC rig but I'd love to see some of the higher end lighting effects I see on my PC carry over to the Series X/S and maybe even my Steam Deck (and thank you Obisidian, Microsoft and Steam for making the save games sync perfectly between these 3 systems!)

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