Socordia Posted October 12, 2022 Posted October 12, 2022 So We came back to the game after pre ordering it right when it came out... and OH MAMMA, so much has changed and it's now so awesome to play, and my son and I are completely in love with the game and play as much as we can. One detail really bums me out... While the playable area is now much larger, which is awesome, the need for ziplines to reduce travel time because of stuff you need to farm/find and full backpacks (inventory is really tiny after all). you're pretty much left with very few buildable places since zip towers seems to be mandatory to get high enough to travel a decent distance. so we built a staircase and floors around the big oak tree, but then noticed that the 1st staircase seemed to support everything even though we build some scaffolds up under the "deck" (on top of the mushrooms up on the side of the oak) this seemed very risky, so we moved everything down, and tried removing that staircase and BOOOOOM everything came rumbling down. You've made it so some places aren't buildable, which is understandable since it's 100% raid proof, but could you perhaps rethink this, so that buildable surfaces add support so a base won't come tumbling down when a bee or mosquito attacks or a 10year old gets a little careless with a big hammer? this should add some security in base building which to me is like 50% of the game.
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