Jump to content

Recommended Posts

Posted

I believe that it would be incredibly beneficial to prevent shared world players to use any character. I have had players steal things from my main character by signing into it when I am offline.

My proposal is that there is a preference on worlds to lock characters to whichever user signs onto them first. This would also limit total invited players to 4. Further, the owner can “release” a character from a specific player after some amount of idle time.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...