leafoflegend Posted October 10, 2022 Posted October 10, 2022 I believe that it would be incredibly beneficial to prevent shared world players to use any character. I have had players steal things from my main character by signing into it when I am offline. My proposal is that there is a preference on worlds to lock characters to whichever user signs onto them first. This would also limit total invited players to 4. Further, the owner can “release” a character from a specific player after some amount of idle time.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now