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predictability of attacks


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Depending on enemy and attack but often there are so much attacks where its hard to guess when its time to block to perform a perfect block. as example ants they arent super strong but its kinda hard to guess when they start jumping at you and attack, they prepare and move a bit as indicator but then stand doing nothing and BAM you get hit. Thats a problem for some enemys since the first version and it would be nice if you could tell when the bug attacks because when they start its too late because the most of them are jumping with lightspeed at you

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