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Not one to usually post feedback, but ive noticed with the new stamina system and its delay a lot of my fights are becoming more tedious rather than challenging mainly in large to stamina drain and the forced 2.5-3 second delay to instant full. Attacking and such i get, you over do it and you suffer the delay. Yet i've noticed under this new system blocking is being affected as well. Regardless if my block bar is full or not, if you're out of stam from blocking hits, you'll no longer block due to stamina delay. Mix of blocking and attacking, stamina delay. Quick sprint + a few blocks, stamina delay. Just think its time for the blocking to be fully on the block bar, with its knock down effect rather than taxing stamina while so many other things do already, would make fights more fluid IMO.

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