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"Winding Pass" Scripted Interaction bug fix


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During "Winding Pass" Scripted Interaction, if you choose "My friend here saw it happen", no matter which companion you select, the game will always carry out a "WatcherOnly" Bluff skill check and if you fail, you will always get "Rekke stares at you blankly" line. Attached 2 photos for reference.

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^ The choice in question

I3gQzEB.png

^ I selected Serafen. But the resulting Bluff check is carried out as Watcher check(Avaritica is my Watcher's name). The check failed and the displayed message is bugged(As you can see, I don't even have Rekke in the party).

Related bug report.

 

From what I saw in the code, the original intention probably is that if you select "Rekke" to carry out check before he learn Aedyran, it will always fail no matter how high his bluff skill is. However, they messed up the script and is now bugged. This overly specific mod fix this. (Overwrite it to Pillars of Eternity II Deadfire\PillarsOfEternityII_Data\exported\design\conversations\re_scripted_interactions)

Bug fix

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Edited by Avaritica
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