kronozord Posted November 24, 2021 Posted November 24, 2021 (edited) Hi. I’m going to start the Beat of Winter DLC and I’m going to take Vatnir with me. I’ve chose for him to be a Zealot because I already have enough chanters and a full priest in my companion list, and, based on his sub-race and starting armor, the game sets him up as some kind of "living on the edge" build. I’ve come up with this configuration, but I would like your inputs about it. Thank you. LEVELING: Backstab Escape Withdraw + Two Weapon Style Dirty Fighting Spiritual Weapon Combat Focus + Riposte Bear's Fortitude Arterial Strike Triumph of the Crusaders / Devotions for the Faithful + Persistent Distraction Spirit of Decay Secrets of the Rime Barring Death's Door + Deep Wounds Rapid Casting Uncanny Luck Salvation of Time + Improved Critical Slippery Mind Shadowing Beyond Minor Avatar + Deathblows Tough Active Skills: 10 combined points into Alchemy and the remaining into Stealth Passive Skills: All Religion Proficiency: Battle Axe, Hatchet, Spear, Stiletto GEAR: Head: X Neck: Precognition Armor: High Harbinger's Robes, Legendary + Slow Grind / The Bloody Links with Feed the Chain Ring 1: Ring Greater of Regeneration / Chameleons Touch Ring 2: Kuaru's Prize Feet: Footprints of Ahu Taka / Boots of Stone / Slippers of the Assassin Waist: Girdle of Mortal Protection Hands: Woedica's Strangling Grasp Cape: Nemnok's Cloak / Cloak of Greater Deflection Trinket: Whispers of Neriscyrlas Weapons: Stalkers Patience + Rust Poignard Xoti’s Sickle with Urgent Harvest + Acoltyte’s Frostbyte Summoned Battle Axes Pet: Nalvi How to play: Attack from Stealth or start with Minor Avatar; when near death cast Barring Deaths Door if Nemnock's Cloak doesn't do it for you followed by Salvation of Time and attack until its dead. If BDD ends use Escape or Shadowing Beyond rinse and repeat. In you run out of BDD use Withdraw. Edited November 29, 2021 by kronozord 1
kronozord Posted November 29, 2021 Author Posted November 29, 2021 V1.1 Adding new items, boots, rings, cloak, weapons, and trinket. Added proficiencies. Skills readjusted. New section "How to play"
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