Hello , im user of EpicGames and recently i have gotten myself Pillars of Eternity Definitive edition. I have been playing it tottaly fine for 3-4 days untill some kind of 10 gb update came. After the update has been finished, i couldn't launch the game anymore. It just shows tiny load screen and just shuts down. I have checked with EpicGames support team and they told me that error is connected to the game itself, not them, so they sent me here. This is what they have pointed out in the crash log:
Question
TartaroS
Hello , im user of EpicGames and recently i have gotten myself Pillars of Eternity Definitive edition. I have been playing it tottaly fine for 3-4 days untill some kind of 10 gb update came. After the update has been finished, i couldn't launch the game anymore. It just shows tiny load screen and just shuts down. I have checked with EpicGames support team and they told me that error is connected to the game itself, not them, so they sent me here. This is what they have pointed out in the crash log:
Call Stack for Thread 7640:
0x00007FFBEE03C144 (ntdll) ZwWaitForSingleObject
0x00007FFBEAF68BA3 (KERNELBASE) WaitForSingleObjectEx
0x00007FFBB207C1A2 (UnityPlayer) UnityMain
0x00007FFBB1A1FBAA (UnityPlayer) UnityMain
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFBB16ED4F5)
0x00007FFBB16ED4F5 (UnityPlayer) (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFBB16F881D)
0x00007FFBB16F881D (UnityPlayer) (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFBB16F88F8)
0x00007FFBB16F88F8 (UnityPlayer) (function-name not available)
0x00007FFBB1A1EB38 (UnityPlayer) UnityMain
0x00007FFBED897BD4 (KERNEL32) BaseThreadInitThunk
0x00007FFBEE00CED1 (ntdll) RtlUserThreadStart
Can someone explain what is this about.. I would post a video of the problem too but file is too big and it won't load.
Thank you very much.
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