Kronisk Posted November 15, 2019 Posted November 15, 2019 I love The Outer Worlds, I love the story, and I love the characters. But, please, for crying out loud, fix the inventory in particular. This is the one area where The Outer Worlds is a step back from the Fallout games. (Yeah, I said it, and it is true.) For one, I accidentally sold all of my first-aid-health-booster-inhaler things. When you move these to the quick action bar, only one of them goes and the other in same cases 200+ remain in inventory. What gives? And why can we not mark both these and other important items as "we never want to sell these until we indicate otherwise" items? This also creates a problem with the lack of sorting options. Sort by monetary value? Sort by armour/damage ratings? Sort by the type of damage they inflict? Sort by food buff type? I could go on for days. (I still also ponder why every health-replenishing item has to work over time. Could we at least introduce an instant boost for those inevitable occasions when everything in the game is coming at you?) Anyway, I hope this informs future patches. Improvements need to be made, but I am pleased to see the game coming out this strong.
OEI_Wolf Posted December 4, 2019 Posted December 4, 2019 Hey, Kronisk. I'm sorry for the late reply, but thank you for your feedback. It's always appreciated when we hear from our players with both positive and negative critiques. --Doug.
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