lucasolt Posted April 15, 2019 Posted April 15, 2019 I was thinking about duration times in TB, and it would seems right now that having 14 int or resolve is optimal, because of rounding down.A way to deal with this, I think, is instead of rounding down when the number is not "full", you could make the decimal places a percentage chance of an extra round. For example:15 seconds duration spellYou have 20 intellect which means an extra 50% duration time.15x1,5=22,5 secondsIn turn based, right now, it would translate to 3 turns. 22,5/6 = 3,75.Instead of being 3 turns, it could have a 75% chance of being 4 turns, and 25% of being 3I think it would be a simple but fair solutionWhat do you guys think?
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