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I noted this in a reply to someone else's post but just want to make sure its seen....the Monk passive -Rooting Pain- causes enemies attacks to reset when it triggers, allowing them to attack more than once per turn. So an enemy with two attacks and two triggers could hit no less than 4 times.

2nd bug is when a caster uses a spell that deals damage each turn or per round dies with the spell still active, the spell will continue to damage OUTSIDE of combat turns. So to explain the spell Wicked Briars - deals damage each round for like 5 rounds, if the caster dies the briars triggers its damage for the rest of the rounds (or seconds since it translates outside of combat) and damages characters who are standing in it even if they are unable to move since its not their turn....meaning unavoidable quickened damage

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