indoghead Posted December 21, 2018 Share Posted December 21, 2018 Sorry if this information could be found here, but I did not find it. I want to know if there is a way to use unique face and hair models used by companions for my character. For example, the face and hair of Recce or Ydwin. Link to comment Share on other sites More sharing options...
Fhav6X Posted December 21, 2018 Share Posted December 21, 2018 Yes that is possible. I recommend you to downloadand modify kilay's more colors mod. This way you will have less work. Add the companions prefabs to the HeadAppearancePieces and HairAppearancePieces ("ModelVisualDataPath": "prefabs/...) The prefabs are... prefabs/heads/aloth/a_aloth_head.asset prefabs/heads/eder/a_head_eder.asset prefabs/heads/eder/a_head_eder_scowl.asset prefabs/heads/maia/a_maia_head.asset prefabs/heads/pallegina/a_pallegina_head.asset prefabs/heads/serafen/a_serafen_head.asset prefabs/heads/tekehu/a_tekehu_head.asset prefabs/heads/xoti/a_xoti_head.asset prefabs/lax2/heads/vatnir/a_head_vatnir.asset prefabs/heads/fessina/a_fessina_head.asset prefabs/heads/konstanten/a_konstanten_head.asset prefabs/heads/rekke/a_rekke_head.asset prefabs/heads/ydwin/a_ydwin_head.asset and the hair prefabs/hair/aloth/a_aloth_hair.assetprefabs/hair/eder/a_eder_hair.assetprefabs/hair/maia/a_maia_hair.assetprefabs/hair/pallegina/a_pallegina_hair.assetprefabs/hair/serafen/a_serafen_hair.assetprefabs/hair/tekehu/a_tekehu_hair.assetprefabs/hair/xoti/a_xoti_hair.assetprefabs/hair/fessina/a_fessina_hair.assetprefabs/hair/konstanten/a_konstanten_hair.assetprefabs/hair/rekke/a_rekke_hair.assetprefabs/hair/ydwin/a_ydwin_hair.asset I don't know if all of them will work, but some will 1 Link to comment Share on other sites More sharing options...
Lucasaguiarnf Posted August 10, 2023 Share Posted August 10, 2023 On 12/21/2018 at 3:33 PM, Fhav6X said: Yes that is possible. I recommend you to downloadand modify kilay's more colors mod. This way you will have less work. Add the companions prefabs to the HeadAppearancePieces and HairAppearancePieces ("ModelVisualDataPath": "prefabs/...) The prefabs are... prefabs/heads/aloth/a_aloth_head.asset prefabs/heads/eder/a_head_eder.asset prefabs/heads/eder/a_head_eder_scowl.asset prefabs/heads/maia/a_maia_head.asset prefabs/heads/pallegina/a_pallegina_head.asset prefabs/heads/serafen/a_serafen_head.asset prefabs/heads/tekehu/a_tekehu_head.asset prefabs/heads/xoti/a_xoti_head.asset prefabs/lax2/heads/vatnir/a_head_vatnir.asset prefabs/heads/fessina/a_fessina_head.asset prefabs/heads/konstanten/a_konstanten_head.asset prefabs/heads/rekke/a_rekke_head.asset prefabs/heads/ydwin/a_ydwin_head.asset and the hair prefabs/hair/aloth/a_aloth_hair.asset prefabs/hair/eder/a_eder_hair.asset prefabs/hair/maia/a_maia_hair.asset prefabs/hair/pallegina/a_pallegina_hair.asset prefabs/hair/serafen/a_serafen_hair.asset prefabs/hair/tekehu/a_tekehu_hair.asset prefabs/hair/xoti/a_xoti_hair.asset prefabs/hair/fessina/a_fessina_hair.asset prefabs/hair/konstanten/a_konstanten_hair.asset prefabs/hair/rekke/a_rekke_hair.asset prefabs/hair/ydwin/a_ydwin_hair.asset I don't know if all of them will work, but some will Hey there! I am trying to make this work but have no idea how to do it! Link to comment Share on other sites More sharing options...
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