Hello there! I was in the middle of a PoE 2 run, had every quest done up to He Waits in Fire and decided to explore the Beast of Winter DLC when the final DLC hit. Patched, finished Beast of Winter up and was impressed to see so many ships sailing around now (I'd previously cleared them all out). But then when I went to attack one I became plagued by the spinning ship's wheel of doom.
Almost every interaction in the ship combat screens results in 20-60 seconds of spinning ship's wheel lag, so a single fight can take a half hour. It feels like the AI is stuck in a loop deciding what to do. The AI is also not really doing much despite so much processing. I'll often be able to jibe/fire dozens of times while they just hang out at ~500-600' of range.
I never had this problem pre-patch, so are there any known fixes or workarounds to this by chance?
Question
Juason
Hello there! I was in the middle of a PoE 2 run, had every quest done up to He Waits in Fire and decided to explore the Beast of Winter DLC when the final DLC hit. Patched, finished Beast of Winter up and was impressed to see so many ships sailing around now (I'd previously cleared them all out). But then when I went to attack one I became plagued by the spinning ship's wheel of doom.
Almost every interaction in the ship combat screens results in 20-60 seconds of spinning ship's wheel lag, so a single fight can take a half hour. It feels like the AI is stuck in a loop deciding what to do. The AI is also not really doing much despite so much processing. I'll often be able to jibe/fire dozens of times while they just hang out at ~500-600' of range.
I never had this problem pre-patch, so are there any known fixes or workarounds to this by chance?
Thanks!
- Jason
2 answers to this question
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