If you haven't seen the latest beta patch notes here they are.
Here are also some images of the skills so far.
Some thoughts I've had:
How are Arcane Knights not straight busted with Blood Sacrifice? Can cheap self heal and have replenishing (random) Wizard resources? It does come down to the damage numbers, but it even has a recovery cost of zero. I dunno it just seems too easy to fuel with a variety of abilities.
At first glance, Debonair is really disappointing. The base d
Well I found a way to create a wounds engine for Forbidden Fist.
Start with a Berserker/Forbidden Fist. We need the Confuse from Frenzy to make this work.
Make sure you have Footsteps of the Beast. It's worth talking about these boots in some detail as I think they're amazing and haven't been discussed much. What these boots do is generate a "wall trail" behind the player as they move. The faster you move, the longer the wall you can create due to the time it takes for each "trail patch"