peardox Posted September 1, 2018 Share Posted September 1, 2018 2.0.1 Never blindly follow the docs https://eternity.obsidian.net/game-data-formats/concepts First off BOW has another or those supposedly fixed badly formatted *.gamedatabundle files It's this one lax2_exported/design/gamedata/lax2_progressiontables.gamedatabundle Secondly the docs say... GameDataComponent Name /type Description /example $type The type of the object. string "Game.GameData.*Component, Assembly-CSharp" Game.GameData.WoundsTraitAbilityCompoent, Assembly-CSharp Game.GameData.AmbientMusicDynamicStates, Assembly-CSharp Game.GameData.AmbientMusicCustomDynamicStates, Assembly-CSharp Game.GameData.ButtonAudioEventList, Assembly-CSharp Game.GameData.SliderAudioEventList, Assembly-CSharp Game.GameData.AnchorPointAttachmentListDataType, Assembly-CSharp Game.GameData.ShipHostilityManager, Assembly-CSharp Game.GameData.DLCScriptData, Assembly-CSharp Game.GameData.WorldMapSettings, Assembly-CSharp Game.GameData.ShipDuelSettings, Assembly-CSharp Game.GameData.LoadingScreenList, Assembly-CSharp Game.GameData.RecipeCategory, Assembly-CSharp Game.GameData.ShipCrewJob, Assembly-CSharp OK Fair warning has been applied I'm gonna move the domain to https://perspak.com early Feb but will keep all content There are reasons behind this move which basically boil down to unifying my release schedule My friends are welcome to play (I'll set you up your own areas if you desire them) Please note that this process is messy so may take a few weeks Link to comment Share on other sites More sharing options...
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