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What Did I Do Wrong?

mod armor

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8 replies to this topic

#1
Wodehouse_44

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I can't console in the item to test. The game doesn't recognize it.

https://github.com/H...m Master's Coat



#2
BMac

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It looks like you're missing some closing brackets "]}" in your gamedatabundle.

 

If you open up PillarsOfEternityII_Data/output_log.txt after launching the game, you might be able to find a helpful error message pointing out errors like this.


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#3
TT1

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Its missing

]
}

after the last line

 

 

Always check here -> https://jsonlint.com/


Edited by TT1, 16 August 2018 - 10:39 AM.

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#4
Wodehouse_44

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Thanks!



#5
peardox

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There's more - I'm in mid-fix

 

(1) Missing ]} as noted

(2) It's called itemcoatmod.json, should be itemcoatmod.gamedatabundle

(3) Missing strings (looking at this bit now)

 

Possible other things was escaping asset files but not too sure how picky OBS are over this


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#6
peardox

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Fixed

 

The other thing you had wrong was localized/en/text/game/items.json (it's supposed to be items.stringtable)

 

Oh - one thing I missed was the MAX in manifest.json

 

I used reference items and Waenglith (got sick of cheating it in so just swapped out DP for yours <g>)

 

Don't worry about the mistakes - it's simple to do unless you're experienced like our group and quite easy to miss things that are obvious to some of us.

 

The attached is now fully functional (apart from the MAX in manifest.json I forgot to change - just change it to 2.0.1 and it's perfect)
 

Attached Files


Edited by peardox, 16 August 2018 - 11:39 AM.

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#7
Wodehouse_44

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Fixed

 

The other thing you had wrong was localized/en/text/game/items.json (it's supposed to be items.stringtable)

 

Oh - one thing I missed was the MAX in manifest.json

 

I used reference items and Waenglith (got sick of cheating it in so just swapped out DP for yours <g>)

 

Don't worry about the mistakes - it's simple to do unless you're experienced like our group and quite easy to miss things that are obvious to some of us.

 

The attached is now fully functional (apart from the MAX in manifest.json I forgot to change - just change it to 2.0.1 and it's perfect)
 

Thanks a bunch man, I'm quite new to this form of modding, so I really appreciate the help.



#8
peardox

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You know to me files are files

 

Took me ages to notice the .json extension issue :)

 

As I say on other places one of the purposes of our team is to help novice Modders

 

Click the Invite link below as there are lots of people who can help in lots of way



#9
peardox

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oh - BMac

 

PillarsOfEternityII_Data/output_log.txt is no help in cases like this as you're looking for *gamedatabundle and *stringtable

 

I checked that file before I realised I have extension blindness :)


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