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[2.0] engwithan dig site (dialogue not triggering, gamebreaking)


pendr4gon

Question

I have just experienced a game breaking bug.

 

After the cut scene following the discovery of the first adra piller at the Engwithan dig site, the script should automatically start a dialogue with Eder.

 

I can see in the text/combat log the message "... taps you on the back/shoulder", but the dialogue never starts.

 

This prevents me from saving the game, makes all enemies puppets that won't move unless attacked first, and disable fast travel, just to name a few.

 

I haven't tried yet (dinner time anyways) to reload a previous save to see if it happens again, but very annoying nonetheless.

Edited by pendr4gon
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