Bloodsender Posted August 3, 2018 Posted August 3, 2018 Hello everyone, I have tries to mod the new priest subclass in order to obtain an alternative progression table. I would want to have Auto granted: PL1: Touch of rot -> Chill Fog So i created a file "x" in the "override" file with the following content: { "GameDataObjects":[ "$type":"Game.GameData.GenericAbilityGameData,Assembly-CSharp", "DebugName":"LAX02_Rymrgand_Touch_Of_Rot", "ID":"d85bfc53-b83c-4a83-8392-0fe7e910530d", "Components":[ { "$type":"Game.GameData.GenericAbilityComponent, Assembly-CSharp", "KeywordsIDs":[ "f8a513bb-3e92-4d10-b59f-abbdf71d8af4", "ab88e534-596e-4f40-b54e-9dd8b2cab983" ], "DisplayName":394, "Description":395, "Icon":"gui/icons/abilities/wizard/chill_fog.png", "AbilityClassID":"f7cb46af-a719-41c0-9a53-107eefdbce2b", "AbilityLevel":1, "AttackID":"b4a84679-bd1e-4192-9263-0a333f0d2992", "AudioEventListID":"1857b2dc-c350-4ae9-8271-80bc513a739d" }, { "$type": "Game.GameData.ProgressionUnlockableComponent, Assembly-CSharp" } ] ]} However, it doesn't seem to work ... Any help ? Thanks in advance Bloodsender
Armakoir Posted August 4, 2018 Posted August 4, 2018 Autogrant is determined in the progression table for priests, not with the ability itself. Unfortunately, you'll need to copy the entire priest progression table and then make your change (progression tables don't support single changes like this). NocturnalTrance has been working on priests and perhaps this is a tweak he can included. My PoE2 Mods: The Class Project | Thrown Weaponry Kits | Informative Proficiency Descriptions
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now