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Savegames caching state?

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It appears that savegames cache area state

 

Spent all day working with conversationbundles and couldn't get any change at all (then I accidentally deleted my override directory - eek)

 

I grabbed @TT1's latest Wild Mare shop pack loadaed it up and checked it out, saved, then changed it's location to Serpent's Crown (Unas Luxuries) and reloaded.

 

Nothing there, still in Wild Mare (confused as hell by now)

 

I sailed to Port Maje and went ashore then sailed back to Neketaka and it'd finally moved.

 

Final test I moved it again to Eofania in Sātahuzi, Post Maje as I had some savegames based on earlier tests

 

Restart everything and load up the Eofania save - she's not got TT1's Wild Mare stuff

Load up a Neketaka save of same character and sail back to Eofania and she's got the stuff

 

This explains why my conversationbundle tests didn't work, I tried a major change to Waenglith and a minor one to Savia in an attempt to work out was wrong. Of course I was reloading what appears cached data so mods not taking effect.

 

 

 

OK Fair warning has been applied

 

I'm gonna move the domain to https://perspak.com early Feb but will keep all content

 

There are reasons behind this move which basically boil down to unifying my release schedule

 

My friends are welcome to play (I'll set you up your own areas if you desire them)

 

Please note that this process is messy so may take a few weeks 

Looks like the items lists are realoaded after 24 hours in game. I added "wait for 25 hours" to my mod description, actually.

  • Author
Just loaded up an earlier save before I'd gone to Sātahuzi

 

Went there again and she had the kit so it appears that it caches on a new-area enter - not perfect but it appears to allow a work-around for development

 

I'll give it another go soon with a Sātahuzi non-vendor named NPC

OK Fair warning has been applied

 

I'm gonna move the domain to https://perspak.com early Feb but will keep all content

 

There are reasons behind this move which basically boil down to unifying my release schedule

 

My friends are welcome to play (I'll set you up your own areas if you desire them)

 

Please note that this process is messy so may take a few weeks 

  • Author

Looks like the items lists are realoaded after 24 hours in game. I added "wait for 25 hours" to my mod description, actually.

 

Nope - that just resets the available quantities

OK Fair warning has been applied

 

I'm gonna move the domain to https://perspak.com early Feb but will keep all content

 

There are reasons behind this move which basically boil down to unifying my release schedule

 

My friends are welcome to play (I'll set you up your own areas if you desire them)

 

Please note that this process is messy so may take a few weeks 

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