Subsrulez Posted June 8, 2018 Posted June 8, 2018 Hi, newcomer here. Hope you can help: Before version 1.1 it was pretty easy to mod the party's range of sight with the value of "PartyDefogRadius" within the global.gamedatabundle package. But with 1.1 it doesn't work anymore. Is it part of the "performance upgrades" that it's not possible to change this anymore? That would be pretty sad, since the extremely limited range in town was immersionbreaking for me. I hope you can help 1
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