thank Google translator! I apologize in advance for the poor knowledge of the English language. I created this topic in order to get advice. Now I'm doing a thesis which is developing the game on UNITY. in search of information I came across a development diary "Pillars of Eternity Update 79: Graphics and Rendering". I realized that I am not familiar with the necessary technical part of this great game and wanted know how they make this(if can). How developers make positioning of object on 2D background, so character can move behind other object's like home or tree(but in video clearly see purple road, what character use for moving)