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Found 2 results

  1. Just my thread for interesting stuff. Principality of Theodoro. https://en.wikipedia.org/wiki/Principality_of_Theodoro http://www.graal.org.ua/en/theodoro-principality/history-of-theodoro http://whc.unesco.org/en/tentativelists/5773/ Mostly interested because here survive traditions of Ancient world city building, quite different from tight and non-ecological "European" (after fall of Roman Empire) city building. Capital of Theodoro is Mangup Kale. http://en.wikipedia.org/wiki/Mangup Other example of Byzantian city is Chersonesus. https://en.wikipedia.org/wiki/Chersonesus
  2. Sadly majority of videogames totally childish, stupid and tasteless. Hopefully a create this topic for help to you find real gems of gamedev. I begin my list by games developed in Russia by K-D Lab. 1. Vangers - world (worlds) after fall of Human specie. Not to naive anthropocentrism (heroes of this game even not belongs to humanoids), tottally alien lifecycles and culture of OUR descendants. Enjoy to bright future, pal. http://youtu.be/6hU8PRhN22A 2. Perimeter - Humanity (in Soviet style) colonize Eye of Terror and Warp (it's just allegory for better understanding). Unique gameplay, unique setting (it's not vulgar Western sci-fi about Space Roman's, it's more like Strugatsky-style sci-fi), hostile aggresive environment and godlike proud Humans (who are doomed - this game is prequel of Vangers). http://youtu.be/VflBmdC-opY
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