Hey everybody
I am SO hyped to discover that Obsidian are working on a new rpg especially one that ISN'T first person which leads me to wonder...just why did isometric 3D rpgs fall out of vogue?
Darklands, Wasteland, Ultima, Dungeon Seige, Fallout, Planetscape: Torment all had one thing in common; they were isometric.
I suppose you could argue that as technology improved it was a natural progression to move to first person; however, I disagree, why weren't the advances in technology applied to isometric 3D?
This article indicates that the genre is back in a big way, so why exactly did it fall out of favour?
Best wishes