Hi all,
Im trying to work out what's more optimal on a 2H Fighter – BotEP vs Tidefall.
Set-up and math is as follows:
Recovery Mods:
Tidefall: (1.15 (Durgan) *1.15 (Gloves of Swift Action) *1.25 (Sanguine Plate Frenzy)) - 1) + 0.15 (Durgan Armour) +0.2 (Armoured Grace) = .65 -.5 (NDW Penalty) -.15 (Armour Penalty) = 0 recovery factor
BotEP: 1.15*1.15*1.25*1.2 = .98 -.5 -.15 = 0.33 recovery factor
Attack Speed
17 Dex
Tidefall
30/1.21 = 25 Attack Duration
25/1.2 * max(0, 1 - 2*0)
25/1.2 = 21 recovery frames
+5 frames
Total attack time = 51 frames
BotEP
25 Attack Duration
25/1.2 *0.33 = 7
+5 frames
Total Attack Time = 37 frames
Damage
22 Might (inc. Frenzy from Sanguine Plate)
vs 16 DR
Damage Bonus: 15% (2H Style) + 20% (Savage Attack) + 15% (Apprentice Sneak) + 10% (Weapon Mastery) + 15% (Weapon Specialisation) + 36% (Might) + 45% (Superb) = 156%
Base dmg for both = 14 – 20
With Confident Aim = 17 – 20
17 – 20 * 2.56 = 43.52 – 51, AVG = 47 dmg
47 vs 16 = 31 (Physical Damage)
12 vs 4 = 8 (Elemental Lash)
12*1.36 = 16 (Wounding Lash)
+5 damage for BotEP
TF = 31 + 8 + 16 = 55 dmg per hit
EP = 31 + 8 + 5 = 44 dmg per hit
Total Damage in same amount of time spent attacking vs 16 DR
VS 8 DR TF attacks every 51 frames for 65 dmg, EP attacks every 37 frames for 54 dmg
VS 16 DR TF attacks every 51 frames for 55 dmg, EP attacks every 37 frames for 44 dmg
VS 28 DR TF attacks every 51 frames for 40 dmg, EP attacks every 37 frames for 29 dmg
VS 36 DR TF attacks every 51 frames for 30 dmg, EP attacks every 37 frames for 19 dmg
VS 8 DR
TF = 65 dmg * 37 = 2405
EP = 54 dmg * 51 = 2754
VS 16 DR
TF = 55 dmg * 37 = 2035
EP = 44 dmg * 51 = 2244
VS 28 DR
TF = 40 dmg * 37 = 1480 dmg
EP = 29 dmg * 51 = 1479 dmg
(wow I didn't mean for this to work out this evenly)
VS 36 DR
TF = 30 dmg * 37 = 1110 dmg
EP = 19 dmg * 51 = 969 dmg
Conclusions
– Because of wounding on Tidefall it naturally does a lot better against high DR targets
– I'm not sure how to factor in the "Delay" in Tidefall's DPS as a result of INT.
– With a Deleterious Alacrity of Motion potion Tidefall will attack exactly as fast as BotEP without the potion
– BotEP = .73 recovery factor with DaoM potion, meaning you would be able to use Vulnerable attack with no penalty
– In practice, Tidefall's different damage types will come in to play in it's favour
– Tidefall has draining, which is nice
– I feel like in practice the damage of both is likely to be much closer together as you might get like 25 hits off in an ordinary fight
– I still can't decide!!!!! Maybe with much higher might Tidefall is a better choice e.g. that would synergise better with wounding