I've been theory crafting alot waiting for the release later today (is it 18 o'clock yet?) and I've narrowed my Watcher down to being a Berserker or a Fanatic (Bleak Walker/Berserker).
however i can't get a feel for how sustainable the Berserker is on his own, especially since if I pure Berserker it, I have far less fixed idea of what armor and weapons(s) he will be using...
Fanatic on the other hand, I know will be in full armor and dual wielding to offset the recovery penalty (I'm very heavily inspired by the Carbide Chainsaw build elsewhere on this forum here)...
I know I won't play a pure Paladin because Pallegina will be a mainstay in my party and I'd end up creating those 2 almost identical if I did.
Basic question then is, how fragile is the Berserker?
If I multi Class, I will be getting (and upgrading) Frenzy, Barbaric Blow, Flames of Devotion, Sworn Enemy and Zelous Aura...
rest will be passives that enhance first, damage and then defense as needed.
Mental fortress on level 10 alone is a very strong benifit of the multi class...
however another thing I have a hard time theory crafting is Class Resources, will I even have enough to make use of those 5 abilities in a single combat?
Attached is a picture of how I imagine the Berserker and Fanatic Builds will roughly be leveled, all input is greatly appriciated as i sit in my chair for another 6½ hours jumping up and down, slowly destroying the back and seat ^_^