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Showing results for tags 'slugger effect'.
I was trying to edit the special item (glove）“Gatecrashers", it has 2 special effects. the original first one effect is ”slugger", which perform a knock down attack when scoring a critial hit. the basic chance is 15%, I want to change it into 100%, so I checked this effct which name is "Slugger" in statuseffects.gamedatabundle file and located the lines with description "slugger_AttackOnEvent", after I changed the "Basevalue=0.15" to 1. I launched the game and found out the item description in game was 100% which was excatly what I mean to. But when I tested it in battle, it was not trigger