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RQScott

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About RQScott

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    http://www.eiseninsel.de

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    Germany
  1. We will use our bugtracking - system with release of our pw. We dont use it for testing, since testing is not public - we manage those bugs / suggestions and comments in our internal boards. The original reason for not using one of the open-source bugtracking systems out there were serveral:
  2. You need a irc-client (like mirc) to connect.
  3. Thank you for that information! You know, i sometimes looks different from "outside". Now we are able to understand "whats going on" and how you work. I will visit the IRC Channel soon. Kind regards RQScott
  4. I dont like Bugzilla and the other open-source bugtracking-systems. Thats why we did our own, and it isnt difficult to create. We integrated the user-rights (and user management) from our forum (in our case phpbb, but any other can be used as well) - so there is no need to create new account. I dont think most players would abuse it, have a look to the bioware-hosted forums, compare the number of users with the "abuse, spamm or flame"-content. I dont think that it is a big problem. Same with the forums. But it would be better PR to show that you are interested in the bugs and their solutions. (I dont even think, that the use of a bugtracking system would cause 'bad' PR.)
  5. Multiselect for DM's and Players is great. Are we able to catch the selected targets via scripts? At the moment you can catch up the target of a pc inside a script, and it would be really great beeing able to catch more than one selected target. Which target will be returned by the script if you selected more than one? Will there be a GetFirstTarget/GetNextTarget function? This could be used for implementing things easier. I startet changing the spells to d20SRD, for example: The Target for spell "Animate Dead" can be one (or more) corpses. I run into problems realising that, because i had to change the spells target to area, and make the pc able to pickup and move corpses, so he had to move all corpses he wants to use with this spell together. That works well, but i would preffer to simply let the player select more than one target. Any details?
  6. First of all: Hello everybody! This topic is about Neverwinter Nights 2 - Modmaking. I read the thread tips for modmaking (by J.E.Sawyer). I know its 'old', but i think the information are always up to date. Thanks for that thread, really nice summary. But let me pick some quotes out of it:
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