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Kevar

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Everything posted by Kevar

  1. Sorry, I figured large markings would be enough. Ah well. That's is excatly what should have been in, that is what was missing!. I liked the ending itself. It was the ending movie that was bad. Good thinking <{POST_SNAPBACK}> Thats an excellent ending.
  2. Thanks I was hoping this post would be used as insight and fan feedback - for example, if a developer reads it. Shouting about how much they suck won't solve anything, especially since they did do a good job regardless of the lack of polish. So I hope this gets some notice
  3. Ahh - you were right, my savefiles were not deleted. Thanks. I was satisfied with the Jedi training when Kreia mentioned that they were the real Lost Jedi .. that was just a cool line. Otherwise I think you're right. It's hard to train a padawan when you have sith lords chasing you, but a few 'training' scenes wouldn't have hurt if properly timed. Well, I didn't mean an award ceremony exactly. I just meant something that gives you a feeling of accomplishment, like being awarded or the DS cutscene where it shows you doing a leadership talk to your army and then flying in the ravager. Kreia explaining how many lives I'd changed and foretelling the future didn't give me a good feeling like a well designed cutscene would have. Collect all the masks in Zelda: Majora's Mask. The ending you get is what I'm talking about. Anyone who has seen that ending will remember that because of the feeling it gave - of how great it was. Thats my point. Thanks everyone for the responses I do enjoy the game - playing it through again on darkside this time, in fact, I just wish it had a few more months in the shop to be completely polished.
  4. Do I need to act like a moron and flame everyone to get a response? <_<
  5. (This post contains huge spoilers that tell you the ending and a lot of storylines, you've been warned) I don't intend for this post to be trolling. I'm not just going to bash the game and say it sucks, I'm going to give honest reasons on why I didn't like the sequel and hope that, just maybe, it might count for something. I hope maybe a developer will read it. Eitherway.. I played the first KotOR over six times. I enjoyed it a lot. So, on to the post. I thought character developement was really lacking besides Kreia. Most of the storylines abruptly ended, for example: After all the interaction with Handmaiden, you teach her the ways of the Jedi and then nothing else happens. I mean, no new dialogue options came up after that at all. After the initial conversation with Visas, you don't get anything new from her until you get towards the end of the game. Then you have a single interesting conversation with her.. and it stops again except for a brief moment on the Ravager. I almost never had any conversation options with Bao-Dur after some initial war stories. I'm disappointed with that because I love his character design and had him in my party until I realized he never talked. Darth Nihilus looked badass and I like his name - but hes devoid of character. I guess it's understandable since he is just supposed to be a wound in the force, but I was eagerly ancipitating this character after seeing his image plastered everywhere. The dialogue trees are really advanced and nice, but there was no order to them whatsoever. It really ruins the immersion when you get into a relationship with, for example, Handmaiden but she still talks to you like you just met. This goes for nearly every character. There is also the bugs involved with the dialogue trees. After I made Handmaiden into a Jedi Guardian, I actually had the conversation with her again and then the game locked up. I had the "stay with me" conversation with Visas before going to Telos, then on the Ravager I actidently spoke with her. The same "stay with me" conversation played and then the game froze. It's really killing to still have, for example, the "Who sent you?" dialogue tree option with Visas while you're on the ravager, about to kill her master. The last few planets felt really rushed. All of a sudden you're in the Telos academy, and then even without a cutscene you're in the Citadel defending from sith invaders. It was also odd how it mentioned the Remote was waiting outside, but then it just skips to the final cinematic. Plus, the final cinematic was disappointing. I have huge nostalgia from the first Star Wars movie, when Luke and company were rewarded for destroying the Death Star. The first KotOR reminded me of that scene. But this ..Kreia dies.. THE END. Then theres the standard game bugs. Among other things, all of my savefiles were actually deleted after I beat the game. Crazy. As a final note, this really is a good game, but it's a total rushjob. So the overall product suffers critically for that. I'm really disappointed, but I'll keep faith in Obsidian for at least excelling in some areas of the game. If they make a KotOR III, I'll be renting it before I buy, as I should have done with this.
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