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Possyman

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  1. This has probably already been brought up, but what I did not like about Pillars, and i liked a lot of it, was the fact that you could not choose whether to get experience from mobs or not. There should at least be an option, like some games have, whether you want experience from the quests themselves or from the mobs. Part of my enjoyment in RPGs is to "grind", or else it feels pointless to kill things. It really kills some of the enojyment to feel like I save time by crouching past enemies, I want to want to kill them. If not pure experience then some kind of combat experience that makes me better at fighting to some extent. Anyways cheers!

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