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azurit

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Posts posted by azurit

  1. When you are stucked, you simply cannot move but still can attack. BUT, when a creature knocks you down while you are stucked, it moves you a little far from it which prevents you from attack AND move - you simply cannot do anything and have to wait until you are un-stucked. This is ever worse with creatures (for example Forest Lurker), which are able to stuck you with every hit. In this case, stucking and knocking down means you are defeated because you will be never un-stucked, cannot move and cannot attack, especially when you are traveling alone. This must be fixed because, for example, Forest Lurkers are almost impossible to kill, no matter what you are doing.

  2. Kubuntu 14.04, 32bit. Any hints?
     

    Game update: AppID 291650 "Pillars of Eternity", ProcID 13786, IP 0.0.0.0:0
    ERROR: ld.so: object '/home/.../.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
    ERROR: ld.so: object '/home/.../.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
    /home/.../.local/share/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity: 1: /home/.../.local/share/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity: ELF: not found
    /home/.../.local/share/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity: 2: /home/.../.local/share/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity: Syntax error: "(" unexpected
    Game removed: AppID 291650 "Pillars of Eternity", ProcID 13786
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