The BG/BG2 ad&d ruleset made for some really fun combat, but it was also hideously imbalanced, which killed replayability. Why play a fighter when you could play a cleric/ranger? For that matter, between timestop, improved alacrity, horrid wilting etc, why play any class at all other than a mage/sorcerer? If you rolled a character that didn't have access to high-level arcane magic, you were setting yourself up to be gimped by the time you left Underdark.
Are we getting the PE we were led to believe was on the horizon during the KS?
in Pillars of Eternity: General Discussion (NO SPOILERS)
Posted
The BG/BG2 ad&d ruleset made for some really fun combat, but it was also hideously imbalanced, which killed replayability. Why play a fighter when you could play a cleric/ranger? For that matter, between timestop, improved alacrity, horrid wilting etc, why play any class at all other than a mage/sorcerer? If you rolled a character that didn't have access to high-level arcane magic, you were setting yourself up to be gimped by the time you left Underdark.