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Mithent

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Posts posted by Mithent

  1. To be honest, gore is something I only notice if it falls around the extreme ends of the spectrum: missing completely, or stupidly excessive. If it should be there - it should be there, period. But don't put gore just to put more gore, please. When it's very overdone it triggers in my brain as 'revolting stupidity' to which I respond with 'ok, bored now'.

     

    I feel the same way. It would be odd for a modern game if combat was a sterile affair in which people slapped each other with what must be foam weapons until one side falls on the floor, but I get nothing out of seeing geysers of blood and chunks of flesh bouncing around with every hit - if used anything more than sparingly, such things would look absurd and distracting.

     

    And as for the Dragon Age blood-splattered cut scenes - I'd like my party to at least carry around some towels, please, and to use them before talking to people.

  2. I'm also a big fan of this. It makes exploration feel more worthwhile, and makes the world feel deeper and more real to me. Completing a quest that someone in the inn gave me is all well and good, but piecing together something from scraps of lore in the world is a much more rewarding experience. It makes the game feel like it's set in a real world with a history that extends beyond my quest, rather than it being some sort of WoW-like "go to next location to pick up today's batch of quests" experience.

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