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Posts posted by kspn
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It sounds like far too much reality is going into my fantasy!
o_O...?
I don't follow. Different ammo types is too much reality?
More the discussion on the camping mechanic, food, drink, cooking etc.
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Well, finding water, and making camp... you either do these things, or you don't. Without some extra system (like storms, or camp-discovery survival or something), there's no difference in the way in which you make camp. If you don't find water, you die of thirst. So, yeah, gain, without survival mechanics (which would be a bit out-of-place in this game), there's no point in representing the finding of water. It would be a waste of gameplay and coding.
But food... like I said, even if it's assumed you don't starve to death, different foods can have different effects. ESPECIALLY when you're not restricted to the realm of reality. I mean, they already have different effects in reality (hence rigorous diets for Olympic athletes, and specific ration packs for soldiers and such.) Anywho, it wouldn't be much different than choosing what kinds of things to say in dialogue (even though it's assumed your character can speak, you choose what they say), or choosing what weapon to use (you're going to fight, but you choose HOW you fight).
Or, better yet, ammo. You're going to stock arrows, but you can usually use various different ones. Will you use poison arrows, or will you use frost arrows? Etc. Same thing. It's not complicated to stock your quivers with ammo, but you still get to pick which kind.
It sounds like far too much reality is going into my fantasy!
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Excellent. Can't wait for the big update.
Stronghold looks great as well
I am looking forward to seeing EVEN MORE, the teasers so far have just been taunting us :D
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Anyone got the link for the backer site?
I am also wondering about this, but I think that just maybe it isn't yet released and this is only a preview
Update #66: Double Whammy
in Pillars of Eternity: Announcements & News
Posted
I agree, I do like multiple types of ammo but that is generaly because they can then do other interesting things, like a fire arrow shot from a Sonic Bow causing Arrow/Fire/Sonic damage (yes I did that in one game) but I personally find that many of the food mechanics are overworked and add a level of micromanagement that is a little too far.
I would say Normal ammo is 'unlimited' in that you can just have it, like being fed and watered, but Special arrows are a limited resource that you need to conserve and craft in your Stronghold.
What is the point of using an explosive arrow on a minion, you would just use a normal arrow, but for a horde of minions I can see you using all the explosive arrows that you have. Then it becomes a tactical choice of what you are going to be doing rather than a 'ooo I have flaming arrows'
Just my 0.02 worth