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Posts posted by Amyrantha
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Talk/speech skills. I mostly enjoy dialogues and doing things by talking rather than fighting or sneaking (prerequisite: the game must be well written!)
I also really like the dialogue skills, particularly diplomacy/bluff type ones. It can be so much fun in a well written game to use these kinds of skills.
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Well, I really like this original Sagani painted concept pic,and hope whoever did it gets to do the other art too. It's fine as IWD-style anyway (and assuming the artist is already internal, then must be cheaper ).
I too am a massive fan of this Sagani portrait, and would love to see some more character portraits/concepts from this artist.
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I'd rather a white knight than a mysogynerd ****tard any day of the week.
But then I'm only a woman who has donated to this kickstarter I mean what does my opinion matter right? If the majority of the demographic is white that means racism is allowed since sexism is okay when the majority are men. /sarcasm
I don't want my female playable characters to look like strippers just as I'm sure you don't want your male playable characters to look like Edward from Twilight. I don't see why it's such an imposition. I mean you aren't going to die if a woman doesn't flash some boob at you every five minutes.
Well, there's an overreaction. I can imagine Obsidian people reading this thread and either laughing or getting a headache.
I'm not sure why, but this gif struck me as appropriate to the situation
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What the...
This video caused equal amounts of laughter and wtf for me.
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This thread is certainly delivering laughs, even if it has derailed the issue. For me, I pretty much gratuitous boobage in isometric games. I'd rather the costumes make anatomical sense and the range of bodies portrayed be normal, but I don't think it's a deal breaker.
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How about a Cthulhu-esque creature instead of a dragon?
Cthulhu is the most terrifying monster in mythology and I'm sure I read somewhere they want to give PE a Lovecraft-esque feel.
^This. Please.
An unwinnable encounter where I get my ass handed to me by an Elder God? Yes Please!
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I think Egyptian Kings often claimed to have multiple Ka, but I'm not sure if this is really relevant to the discussion.
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Good gear shouldn't make character progression meaningless. Ideally, it should enhance, but not overshadow your characters stats, imo, so I tend to agree with OP about this.
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I'll just leave it here.
Time for some eye bleach.
Best laugh I've had all day.
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I was trying not to procrastinate writing my essay, though I guess posting here counts as procrastinating. Now I'm going to have to go and watch this again.
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I got an idea!
Make every character in PE a man! With beards. Awesome beards. Like the ZZ Top.
See? Problem solved, let's go home guys.
Now all I can think of is Monty Python's 'Life of Brian'. The scene where all the women are pretending to be men so they can attend the stoning.
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I can tell it's gonna be a long year and a half
This pretty much sums it up.
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It would be cool to have these kinds of bargains or quests i think.
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I like the idea when there's a large cast of companions. Then you can replace them. But with only 8? If they come to blows, let it not be to the death. Can't afford the attrition.
I tend to agree, with only 8 companions having them kill each other would really suck. I know we have the adventurers hall but rolling your own companions just isn't the same as having unique, storied companions for me.
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Can't decide between PS:T and Morrowind
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I'm really torn between playing a rogue and a cipher. I'll probably start one of each and go from there.
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In the grand scheme of things, giving experience or not giving it for killing a measly pack of wolves really doesn't matter. People might be a bit shocked at first when they don't get their XP, but they're still going to kill the wolves threatening their party.
Yep. It's about survival. I think the mindset of "I must get XP for battles" comes in part from the fact that combat in games these days is so damn easy. So you need XP to make that mindless busy-work worth your while.
I agree with you, if the combat is fun and challenging, and incorporated into the objective based system fluidly, I don't think not getting xp for every single insignificant enemy is a problem.
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Killing someone withour people knowing it was you should require thought, massacring everyone does not and should not be rewarded.
Explain why one way should be and another not? They should both be rewarded with different and unique content.
No, I think I have explained perfectly well, if the player wants to go around murdering everyone in real life they should accept the consequences of their actions, there is a reason why people who go on killing sprees end up dead.
I just had an image of a bunch of do-gooder paladins hunting you down in game for burninating a village or other equally dastardly deeds. Could be fun.
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Only loosely related, but I'll tell you what I really hate about music in some games. You're strolling along, when suddenly epic orchestral battle music starts. You get your sword/fireball hands ready, look around, expecting a dragon or a bunch of orcs or at least a rival adventuring party, only to discover you're being attacked by *insert ****ty low level enemy here*. Massive anticlimax.
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PS:T and KOTOR2 are no. 2 and 3 of my top 3 favourite games of all time, respectively, and I love BG/BG2 also.
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The right music doesn't necessarily require an orchestra, or even that it be played on the instrument it was written for. Case in point:
http://www.youtube.com/watch?v=KKLpBBWIvRs
I wouldn't be opposed to the score for this game being played on modern instruments eg. electric guitar, though admittedly my taste in music is pretty eclectic.
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It's Cthulhu. May you never awaken it.
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I was pretty certain this game was going to be fantastic anyway, however with the extra money from the 4 mill stretch goal for polishing the game I'm now even more excited. Which I didn't think was possible.
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The wait is going to be hard, especially for impatient folks like me. However, I also get the warm-fuzzies when thinking about how awesome this game is going to be as compared to most rpg's released over the last few years.
Windows 8 Impressions
in Skeeter's Junkyard
Posted
I'm pretty much in the same camp. I'm tolerating Windows 7, but Windows 8 is making me seriously consider going across to linux