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JeffB5

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  1. Can we have NPC's competing for the main quest or parts of it? So the world feels alive and adds random/replayability. Like in Wizardry 7 you had these maps you'd have to find to solve the main quest except if you were too slow at some points you would find NPC's being there earlier than you and taking the map. Then you would have to go find out who took it and then pay/kill them for it. You could not really lose because of this but i feel it added a lot to the game for me. As if the CPU was playing the same game as me. Great game Or like x-com where i had the feeling the CPU was really being active and trying to win on the strategic level. Something a bit missing in the remake where everything feels more programmed/set. I think that was the only thing i felt missing from the infinity games, more active than reactive to the player. I guess it will be hard to program and will be difficult to let the player feel the computer is not only waiting for your actions but also playing his own game. It would add great replayability, especially if you add in factions/diplomacy. No game would play the same.

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