Rahona
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Am I the only one who would love to just play a 2d infinity engine style game here and wasnt the purpose of this whole kickstarter to go for this? or what?
I could be wrong, but I actually think that was the whole purpose.
I would be great to have a good game with detailed story and mechanics, and not graphics!
To many games (Never winter nights as example) have been really great, but the ability to see details of the character and environment just takes a way focus. Let’s get a great RPG without fancy 3D graphics of epic armours. Those can be achieved in the common games ala. WOW or Dragon Age etc.
What I am nervous about is the team can keep focus and not run wild on the many things they have a good opportunity to do right
For the win Obsidian!
Do not make the game isometric
in Pillars of Eternity: General Discussion (NO SPOILERS)
Posted
When thinking about it, what I think made the original games so memorable was their ability to let me imaging details myself. Modern games strive to follow the high resolution on characters and miss the point of imagination. The great filter that makes an Xart from Baldur's gate stand in my mind clearly though rendered with a what 3x6 pixels face expression.
Kind regards