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Hiro Protagionist II

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Posts posted by Hiro Protagionist II

  1. I'm obviously not referring to  direct port. One does not simply port a tabletop into a videogame. But the core ideas (healing independence/tactical resource + daily/encounter/at-will powers) is very much present in PoE. It's undeniable that 4th ed is the Dnd system that influenced this game the most. 

     

    EDIT: a lot of the people that talk **** about the 4th simply haven't played it or are way too anchored to older versions to really appreciate the amazing combat system they put up. The main issue with 4th is the sheer focus on combat rules compared to role rules. That said me and all my group (up to 10 players) completely agree that the 4th edition combats were BY FAR the best we've had in our long DnD career. Combat enjoyment is on a whole new level compared to 3rd simplicity (move-baseattack-pass).

     

    No. The core ideas from 4th ed isn't very much present in PoE. Quite the opposite, Josh has cherry picked some parts of 4th ed and it feels like some quasi-abomination of 4th ed. One of those core designs that's been ignored is healing your health. And it was very much dependent and strategic in 4th ed. So much that the level 1 ritual 'Comrade's Succor' is a game changer and extends your adventuring day even more.

     

    And this is coming from a player who hasn't just played 4th ed for years but also played Lair assault encounters as well. PoE would improve ten fold if healing is introduced into it.

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