Jump to content

NeoDragon

Members
  • Posts

    2
  • Joined

  • Last visited

Posts posted by NeoDragon

  1. 10% of the dialogue between you and the companion would usually mean in games maybe 2-3 or 5-6 conversations tops. Since you loved BG2, let's take Aerie for example, there were first what, 15 or 16 friendly-conversations and after that you become lovers - with the whole two or three conversations after that, and those conversations were all short with only couple lines for each.

     

    Wow, you sure are happy for little content, you can really make deep romance with that.

     

    I have to agree that the romance was quite lacking in depth with this one.

     

    1. Aerie's romance not deep ? I have to disagree. Just to get things right: Aerie has (ToB included) about 60!!! so called "love talks". I builds up slowly and is deep for that very reason. Additionally, you can end the romance at various points with the wrong decisions. In comparison: Bastila in KOTOR has about 10 such dialogues.

     

    2. It's pointless to discuss percentages. 10%, 20% or 25%... that's no what really matters. What matters is: Friendship comes before romance. That's why it's important for the romance to build up SLOWLY to be realistic.

×
×
  • Create New...