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whateveranone

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  1. Not native english speaker, so please forgive poor writing. Okay, first of all, setting doesn't matter much, choose whatever you like guys, actially it's better not be "something 2". There are enough sequels in the world. Many people already suggested RPG and it's definetely what I want to see most. There are several choices for game mechanics - probably something NWN2-like or isometric with hi-res sprites. Second will be very original and intresting actually. Other option is first-person a-la original Deus ex which is interesting, but means no party members and much harder to do technically. And there is temptation to include third-person view, covers and regeneration. So let's go with hi-res 2D or NWN2-like. I advice for isometric because it's easy to do and hi-res sprites looks beautiful. Other question - open-world or locations ala PS:T. Open-world is obviously better, but possibility of doing it depends on your resources. Very important - no restrictions. You can go anywhere, kil anyone, etc. Morality isn't something measurable with points, all desigions should be on player's consciousness only. Now what is really important is not dumbing game down - interesting and complex mechanics is what builds good gameplay. Add stuff to the game, not substract. Really, we have enough Skyrims and Dragon age twos. DVDs don't worth bothering I advice steam-only release. Probably worthwile to make a Mac version seeing how fast Apple gaining marketshare (and how Microsoft wants nobody play on windows and buy xboxes instead). Definitely no consoles - consoles mean butchering controls for gamepad, simplifying gameplay, etc... So if you guys decide to make smart, intresting PC RPG I will invest in it gladly. And for something completely different, I always wanted to see a game, when you flying over ground (or in space) as a sentient spaceship or battle mechanism like hoverborad tank (not human pilot or antropomorphic robot) and compete with others of your kind, do quests, explore giant open world in some global goal - testing weapons, colonizing worlds fighting with organics, etc.

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